|
Post by nealith on May 10, 2009 22:05:51 GMT -5
|
|
|
Post by mrdomino on May 10, 2009 22:25:34 GMT -5
Cool stuff. Corporate definitely needs its own rules. It would have had them, too, had the game kept going, I feel fairly sure. Sadly, Arnold was a douche, and now we all sit around discussing photoshopped strategies lol.
|
|
|
Post by Cplwilks on May 11, 2009 1:29:36 GMT -5
Loving the Corporate stuff - something I explored myself quite a bit. I also toyed with having the Alien Cultist as a sort of Sub-Faction of the Aliens, using the various Cultists throughout the comic series as well as the 'Bug Men' seen in Aliens: Colonial Marines.
|
|
|
Post by nealith on May 11, 2009 12:16:04 GMT -5
|
|
|
Post by mrdomino on May 11, 2009 17:06:35 GMT -5
Haha! Norbert's a Terminator! I love it!
|
|
|
Post by nealith on May 11, 2009 19:23:07 GMT -5
|
|
|
Post by mrdomino on May 11, 2009 20:42:42 GMT -5
Ooh, I like Hybrid DNA. Very cool. Especially with some of Axlotl's Pandemic Hybrids.
|
|
|
Post by Axlotl on May 12, 2009 0:43:04 GMT -5
More great stuff. I always wondered if the Arachnid Unit should be considered an HK Centurion, it bears significant resemblance.
Seized is brutal, definitely should have at the least a CP cost imo. Grabbing a Rogue or Marine and dragging them off is nuts, setting it up right wouldn't be hard, and would net a near-guaranteed kill without the retaliation of the characters 3 comrades. Unexpected Distraction would be very brutal with Tail Lashes.
Death by Moonlight reminds me of the Stance cards I made in Halo, I really like the idea of Permanent Events that modify a singular character.
Sacrificial Lamb also strikes me as very good, especially in concert with Superior Species.
|
|
jace
Newborn
Posts: 36
|
Post by jace on May 13, 2009 2:04:54 GMT -5
Love the new Terminator Cards.
Can't wait for the new film to be released, I think the new Bike terminators and the giant one pictured in the trailer would make great playable cards.
|
|
|
Post by mrdomino on May 13, 2009 7:21:26 GMT -5
Well, if we do any cards for Salvation, we'll have to make a Supporting Character only findable by SkyNet called Lighting Director. The Resistance player would then have to drop what they were doing to go after him (but only if they're playing John Connor).
|
|
|
Post by nealith on May 13, 2009 12:49:31 GMT -5
|
|
|
Post by Axlotl on May 13, 2009 18:10:17 GMT -5
Man, I made an Alien Scout card also, lol.
And that Alien Sentry differs from the text we have for Atmosphere's Alien Sentry a little. In particular, I noticed the higher Speed.
I have a Grid Alien already, it might be a good idea to keep away from redundant cards, that way both of our batches of dream cards work together without confusion, at least anything new we make, that is.
|
|
|
Post by Cplwilks on May 14, 2009 2:53:11 GMT -5
I have a Grid Alien already, it might be a good idea to keep away from redundant cards, that way both of our batches of dream cards work together without confusion, at least anything new we make, that is. THis is the reason why I think we need some sort of dedicated players commitee - to take cards from everyones dream card sets and combine them into 'Official' Expansions, using ideas from everyone
|
|
|
Post by mrdomino on May 14, 2009 7:28:26 GMT -5
Agree again with Wilks. I sense Revised Premiere on the horizon. Also, Nealith, you mentioned on the RP thread that Hive Aliens will start with three unhatched eggs. As far as I know, there hasn't yet been a card made for eggs until this 'Alien Eggs' you've made here, but this card is more of a deposit. Will I be starting with three of those or another card that I'm just not thinking of?
|
|
|
Post by nealith on May 14, 2009 11:52:57 GMT -5
Agree again with Wilks. I sense Revised Premiere on the horizon. Also, Nealith, you mentioned on the RP thread that Hive Aliens will start with three unhatched eggs. As far as I know, there hasn't yet been a card made for eggs until this 'Alien Eggs' you've made here, but this card is more of a deposit. Will I be starting with three of those or another card that I'm just not thinking of? It'll be a copy of this card, though modified somewhat; The Alien Eggs that you see here was intended to be balanced for typical Contact-style games. For the Play-by-post game, This card will be how we'll handle transporting and combat in the off chance that another player gets close enough to shoot at your eggs. But for the most part it'll just function as: "You can mature a captured character at this location" even though it is not a Breeding Chamber. Each time you use this function, one of the eggs will be used up. It's just to give you a chance to mature a few more Aliens while you are still establishing your nest. And, depending on how you play, you might also save one or two to stash aboard a ship somewhere.
|
|