Post by erikmodi on Mar 11, 2023 7:06:16 GMT -5
So, I've done a thing.
A movie that I really enjoyed from the time it first came out is Species, and not just because it has Natasha Henstridge naked a lot (don't get me wrong, that's a definite selling point). But I love the ambiguity of the film, how nebulous it is how much of a monster Sil really is, and how much she was made a monster because she was raised in a lab in isolation as a science experiment.
The amazing Alien RPG by Free League Publishing already got crossover ideas spinning in my head, and I wrote up my own rules for Predators, Terminators, then decided to throw in Species, just for fun. Well, it turns out someone else had the same idea, and there's a great Alien-Species crossover story on Archive Of Our Own. So, I started writing my own version, tying in a lot with the expanded universe lore provided in the RPG. That story is nearing its end, and I decided. . . what the hell, why not make some cards, too?
One of the main characters, United States Colonial Marine Corps Sergeant Davis AW Pike. "AW" stands for "Artificial Womb." This was first mentioned, so far as I know, in Nightmare Asylum, the second Dark Horse Comics Aliens series and the second novelization thereof, in the person of General Thomas AW Spears. The Artificial Womb Soldier Program is detailed in the second sourcebook for the RPG, the Colonial Marines Operations Manual, which talks about it being started when a draft bill was shot down and the Corps went looking for alternative solutions to a shortage of marines. The program turned out excellent soldiers. . . except for the tiny little drawback that, because they were literally raised from birth in a military training environment, they were at best stoic and cold, at worst barely functional sociopaths. Either way, they could never be meaningfully retired and integrated into society. The book notes the project has been shut down and the last crop of AWs are just now entering service. Not for any moral or ethical concerns, but because it's just too damn expensive to pay for the entire upkeep of lots of human beings for literally their entire lives.
This leads to the meat of the reason for my crossover story. In the film Species, aliens send a message to Earth with some alien DNA and helpful instructions to blend it with human DNA. The resulting hybrid goes from conception to birth in about a week, and after about three months is biologically somewhere around 12-13 years old. It's at this point Sil escapes from the lab, then enters a cocoon in which she goes from 12-13 to 18-20 overnight (Natasha Henstridge was 19 when the film was made). This alone makes this hybrid genome very interesting to people who want to keep a variant of the Artificial Womb Soldier Program around, since you'd save an acre of time growing soldiers and could thus scale production with need. So, in a secret lab, a new hybrid has been grown, and one of the experimental goals is seeing if she can make a suitable marine.
The hybrid, designated I5E, codename Lise, is about ready to start that testing, and a possibly boneheaded decision by the general running the base sees Pike brought in as her drill instructor. Of course, there's an entirely different kind of drill she'd like to instruct him on, nudge nudge wink wink.
The hybrids in Species have some pretty exciting abilities:
They can transform into a sort of combat form with all kinds of vicious weapons, and regenerate from nearly anything. HR Giger was brought on to design Sil, and there ended up being some disagreement between Giger and the filmmakers and executives about how to handle Sil.
Giger did not want to have flamethrowers in the climax of the film, feeling it would be too derivative of Alien. He also designed Sil's hybrid form to be translucent (an effect easily missed in the final film), and envisioned her glowing with molten heat as she grew angrier or more threatened. The studio nixed this, and did use fire in the climax, though retained Giger's suggestion of killing Sil by grenade to the face, under the logic of "nothing can live without a head." Well, come Species 2, the most awesome part of that film is a hybrid regenerating the entire top three-quarters of his head after sticking a shotgun in his mouth (long story). Finding Giger's initial ideas compelling, I've used them in my crossover.
AW is a resource for Artificial Womb soldiers. There might be cards that trigger specifically for them. In the RPG, there are four attributes which max at five for humans, and each govern three skills. AWs can have up to 6 in strength, but a max of 2 in Wits and Empathy, reflecting their DNA and lifestyle being designed to make ideal soldiers. . . and nothing else.
Species Hybrid identifies characters with this particular mingling of human and alien DNA, giving them access to hybrid powers.
Esper is a resource indicting a character is psychically sensitive. The RPG mentions things like esper tests offhand, and leaves open the possibility that the Xenomorphs communicate telepathically, but does not confirm it.
I might do more with this as more ideas come.
A movie that I really enjoyed from the time it first came out is Species, and not just because it has Natasha Henstridge naked a lot (don't get me wrong, that's a definite selling point). But I love the ambiguity of the film, how nebulous it is how much of a monster Sil really is, and how much she was made a monster because she was raised in a lab in isolation as a science experiment.
The amazing Alien RPG by Free League Publishing already got crossover ideas spinning in my head, and I wrote up my own rules for Predators, Terminators, then decided to throw in Species, just for fun. Well, it turns out someone else had the same idea, and there's a great Alien-Species crossover story on Archive Of Our Own. So, I started writing my own version, tying in a lot with the expanded universe lore provided in the RPG. That story is nearing its end, and I decided. . . what the hell, why not make some cards, too?
One of the main characters, United States Colonial Marine Corps Sergeant Davis AW Pike. "AW" stands for "Artificial Womb." This was first mentioned, so far as I know, in Nightmare Asylum, the second Dark Horse Comics Aliens series and the second novelization thereof, in the person of General Thomas AW Spears. The Artificial Womb Soldier Program is detailed in the second sourcebook for the RPG, the Colonial Marines Operations Manual, which talks about it being started when a draft bill was shot down and the Corps went looking for alternative solutions to a shortage of marines. The program turned out excellent soldiers. . . except for the tiny little drawback that, because they were literally raised from birth in a military training environment, they were at best stoic and cold, at worst barely functional sociopaths. Either way, they could never be meaningfully retired and integrated into society. The book notes the project has been shut down and the last crop of AWs are just now entering service. Not for any moral or ethical concerns, but because it's just too damn expensive to pay for the entire upkeep of lots of human beings for literally their entire lives.
This leads to the meat of the reason for my crossover story. In the film Species, aliens send a message to Earth with some alien DNA and helpful instructions to blend it with human DNA. The resulting hybrid goes from conception to birth in about a week, and after about three months is biologically somewhere around 12-13 years old. It's at this point Sil escapes from the lab, then enters a cocoon in which she goes from 12-13 to 18-20 overnight (Natasha Henstridge was 19 when the film was made). This alone makes this hybrid genome very interesting to people who want to keep a variant of the Artificial Womb Soldier Program around, since you'd save an acre of time growing soldiers and could thus scale production with need. So, in a secret lab, a new hybrid has been grown, and one of the experimental goals is seeing if she can make a suitable marine.
The hybrid, designated I5E, codename Lise, is about ready to start that testing, and a possibly boneheaded decision by the general running the base sees Pike brought in as her drill instructor. Of course, there's an entirely different kind of drill she'd like to instruct him on, nudge nudge wink wink.
The hybrids in Species have some pretty exciting abilities:
They can transform into a sort of combat form with all kinds of vicious weapons, and regenerate from nearly anything. HR Giger was brought on to design Sil, and there ended up being some disagreement between Giger and the filmmakers and executives about how to handle Sil.
Giger did not want to have flamethrowers in the climax of the film, feeling it would be too derivative of Alien. He also designed Sil's hybrid form to be translucent (an effect easily missed in the final film), and envisioned her glowing with molten heat as she grew angrier or more threatened. The studio nixed this, and did use fire in the climax, though retained Giger's suggestion of killing Sil by grenade to the face, under the logic of "nothing can live without a head." Well, come Species 2, the most awesome part of that film is a hybrid regenerating the entire top three-quarters of his head after sticking a shotgun in his mouth (long story). Finding Giger's initial ideas compelling, I've used them in my crossover.
AW is a resource for Artificial Womb soldiers. There might be cards that trigger specifically for them. In the RPG, there are four attributes which max at five for humans, and each govern three skills. AWs can have up to 6 in strength, but a max of 2 in Wits and Empathy, reflecting their DNA and lifestyle being designed to make ideal soldiers. . . and nothing else.
Species Hybrid identifies characters with this particular mingling of human and alien DNA, giving them access to hybrid powers.
Esper is a resource indicting a character is psychically sensitive. The RPG mentions things like esper tests offhand, and leaves open the possibility that the Xenomorphs communicate telepathically, but does not confirm it.
I might do more with this as more ideas come.