Post by Axlotl on Apr 12, 2008 20:25:44 GMT -5
Ok, Pandemic has been bumped to 99 cards from 90, and the Uncommons and Rares should now be done. Going to move the focus on the last of the common slots to locations and events. Heres the new additions to the spoilers:
NAME: Combat Modifications
TYPE: Event
RESTRICTIONS: Mechanic
TEXT: Permanent. Singular. Rotate your Mechanic at the same locations as your Synthetic to attach this to that Synthetic. Once per turn, you may pay X Research Points to increase any ability, except Defense, by X amount. X may not be larger than 3.
QUOTE: “If I bridge this connection here, and override this regulator...”
RARITY: Rare
NAME: Needle Rifle
TYPE: Item: Predator
RESTRICTIONS: Predator Item
RESOURCES: Short-Ranged, 6 Honor
TEXT: Does 8 damage. When you use this item for a Free Attack, this item is +2 to hit and +2 damage for that attack.
QUOTE: Rapidly launches volleys of small needles.
RARITY: Uncommon
NAME: Home Advantage
TYPE: Event
RESTRICTIONS: Aliens Player
TEXT: Unique. Permanent. Gain 1 combat pool every time you add Hived to a location.
QUOTE: “There is no better method of preparation.”
RARITY: Rare
NAME: Virulent Spread
TYPE: Condition
TEXT: Hive Aliens player only. You need one less Alien when hiving locations.
RARITY: Uncommon
NAME: Wild Hive
TYPE: Condition
TEXT: Cloned Aliens player only. You may hive Outdoor locations as if they where Indoor locations.
RARITY: Uncommon
NAME: Town Hall
TYPE: Location
RESOURCES: Outdoor, City, Civilian, Secure
TEXT: When this location is first played, reveal the top 4 cards of your deck. All Supporting Characters revealed are placed into play at this location.
QUOTE: This was one of the last places on Halia with uninfected humans.
RARITY: Common
NAME: Environmental Overlay
TYPE: Item: Human
RESTRICTIONS: Military Arms
RESOURCES: Attachment
TEXT: Requires an item providing Armor. Reduces all Environmental Damage this character takes by 1.
QUOTE:
RARITY: Uncommon
NAME: Base Rounds
TYPE: Item: Human
RESTRICTIONS: Military Arms
RESOURCES: Ammo
TEXT: Rifle ammo. 5 uses. Damage +1. (Damage +3 instead if target is Alien or any Ripley 8.) Characters killed by weapons using this ammo may not be used to play Events with “acid” in the title.
QUOTE: The basic solution contained inside these rounds is released on impact, neutralizing the alien acid. The effect is quite lethal.
RARITY: Uncommon
NAME: Genetic Experiment: Unstable Genome
TYPE: Event
RESTRICTIONS: A lab location must be in play.
CP COST: 3
TEXT: Unique. Whenever you play a Cloned Alien Warrior character card, reveal cards from the top of your deck until you reveal a Mutation or you reveal your entire deck, whichever happens first. If you revealed a Mutation, the Cloned Alien Warrior mutates using the revealed card. Shuffle the rest of the revealed cards back into your deck. This effect occurs before you get a chance to mutate that Alien normally.
QUOTE:
RARITY: Uncommon
NAME: Superior Mutation
TYPE: Event
RESTRICTIONS: Mutated
TEXT: Mutated character is +3 Resistance.
QUOTE:
RARITY: Common
NAME: Genetic Anomaly
TYPE: Event
RESTRICTIONS: Mutated OR Cloned
TEXT: Permanent. This character’s Attributes and Abilities cannot be modified by opposing player’s Events.
QUOTE:
RARITY: Uncommon
NAME: Tenacity
TYPE: Mutation
TEXT: Unique. This character’s Speed, Power, and “to hit” abilities are no longer reduced by damage. This character dies when it has an amount of damage equal to its Power.
QUOTE:
RARITY: Rare
NAME: Speed Demon
TYPE: Event
RESTRICTIONS: Vehicle
TEXT: Vehicle is +1 Speed. Limit 1 “Speed Demon” per Vehicle per turn. Lasts for the entire turn.
QUOTE:
RARITY: Uncommon
NAME: Dishonorable Actions
TYPE: Event
RESTRICTIONS: Outcast
TEXT: This character gets a Free Attack against any character worth 3 Honor or less.
QUOTE:
RARITY: Common
NAME: Combat Modifications
TYPE: Event
RESTRICTIONS: Mechanic
TEXT: Permanent. Singular. Rotate your Mechanic at the same locations as your Synthetic to attach this to that Synthetic. Once per turn, you may pay X Research Points to increase any ability, except Defense, by X amount. X may not be larger than 3.
QUOTE: “If I bridge this connection here, and override this regulator...”
RARITY: Rare
NAME: Needle Rifle
TYPE: Item: Predator
RESTRICTIONS: Predator Item
RESOURCES: Short-Ranged, 6 Honor
TEXT: Does 8 damage. When you use this item for a Free Attack, this item is +2 to hit and +2 damage for that attack.
QUOTE: Rapidly launches volleys of small needles.
RARITY: Uncommon
NAME: Home Advantage
TYPE: Event
RESTRICTIONS: Aliens Player
TEXT: Unique. Permanent. Gain 1 combat pool every time you add Hived to a location.
QUOTE: “There is no better method of preparation.”
RARITY: Rare
NAME: Virulent Spread
TYPE: Condition
TEXT: Hive Aliens player only. You need one less Alien when hiving locations.
RARITY: Uncommon
NAME: Wild Hive
TYPE: Condition
TEXT: Cloned Aliens player only. You may hive Outdoor locations as if they where Indoor locations.
RARITY: Uncommon
NAME: Town Hall
TYPE: Location
RESOURCES: Outdoor, City, Civilian, Secure
TEXT: When this location is first played, reveal the top 4 cards of your deck. All Supporting Characters revealed are placed into play at this location.
QUOTE: This was one of the last places on Halia with uninfected humans.
RARITY: Common
NAME: Environmental Overlay
TYPE: Item: Human
RESTRICTIONS: Military Arms
RESOURCES: Attachment
TEXT: Requires an item providing Armor. Reduces all Environmental Damage this character takes by 1.
QUOTE:
RARITY: Uncommon
NAME: Base Rounds
TYPE: Item: Human
RESTRICTIONS: Military Arms
RESOURCES: Ammo
TEXT: Rifle ammo. 5 uses. Damage +1. (Damage +3 instead if target is Alien or any Ripley 8.) Characters killed by weapons using this ammo may not be used to play Events with “acid” in the title.
QUOTE: The basic solution contained inside these rounds is released on impact, neutralizing the alien acid. The effect is quite lethal.
RARITY: Uncommon
NAME: Genetic Experiment: Unstable Genome
TYPE: Event
RESTRICTIONS: A lab location must be in play.
CP COST: 3
TEXT: Unique. Whenever you play a Cloned Alien Warrior character card, reveal cards from the top of your deck until you reveal a Mutation or you reveal your entire deck, whichever happens first. If you revealed a Mutation, the Cloned Alien Warrior mutates using the revealed card. Shuffle the rest of the revealed cards back into your deck. This effect occurs before you get a chance to mutate that Alien normally.
QUOTE:
RARITY: Uncommon
NAME: Superior Mutation
TYPE: Event
RESTRICTIONS: Mutated
TEXT: Mutated character is +3 Resistance.
QUOTE:
RARITY: Common
NAME: Genetic Anomaly
TYPE: Event
RESTRICTIONS: Mutated OR Cloned
TEXT: Permanent. This character’s Attributes and Abilities cannot be modified by opposing player’s Events.
QUOTE:
RARITY: Uncommon
NAME: Tenacity
TYPE: Mutation
TEXT: Unique. This character’s Speed, Power, and “to hit” abilities are no longer reduced by damage. This character dies when it has an amount of damage equal to its Power.
QUOTE:
RARITY: Rare
NAME: Speed Demon
TYPE: Event
RESTRICTIONS: Vehicle
TEXT: Vehicle is +1 Speed. Limit 1 “Speed Demon” per Vehicle per turn. Lasts for the entire turn.
QUOTE:
RARITY: Uncommon
NAME: Dishonorable Actions
TYPE: Event
RESTRICTIONS: Outcast
TEXT: This character gets a Free Attack against any character worth 3 Honor or less.
QUOTE:
RARITY: Common